AI Insights · Timothy · October 2022
Top 5 Sports Games Apps Performance in the US for Q3 2022
Discover the performance trends of the top 5 sports games apps in the US for Q3 2022, including metrics on weekly downloads, revenue, and active users.
In Q3 2022, the top 5 sports games apps in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
8 Ball Pool™ by Miniclip.com saw a fluctuating trend in weekly revenue, peaking at around $857K in early July and then averaging between $580K and $830K for the rest of the quarter. Weekly downloads reached a high of approximately 263K mid-July and stabilized around 175K by the end of September. The game maintained a strong user base with weekly active users hovering around 2.3M to 2.5M throughout the quarter.
Basket Battle from SUPERSONIC STUDIOS LTD experienced modest weekly revenue, generally under $500, peaking at $435 in the last week of September. Downloads fluctuated significantly, starting strong at around 203K in late June, dipping to about 69K mid-August, and surging back to over 270K by the end of September. Active users followed a similar pattern, increasing from around 648K to over 1.1M by the end of the quarter.
Madden NFL 25 Mobile Football by Electronic Arts showed substantial growth in weekly revenue, particularly in late August, reaching up to $848K. Downloads also increased, starting at approximately 54K in late June and peaking at 174K in early September. Active users grew from around 636K to over 800K in mid-September, reflecting a strong engagement trend.
EA SPORTS FC™ Mobile Soccer, also from Electronic Arts, witnessed a peak in weekly revenue at around $490K in late August, with other weeks averaging between $230K and $450K. Downloads were relatively stable, ranging from 63K to 85K. The game had a consistent active user base, fluctuating between 1.5M and 1.7M throughout the quarter.
BASEBALL 9 by playus soft had a downward trend in both revenue and downloads over the quarter. Weekly revenue started at around $186K in late June and gradually decreased to about $72K by the end of September. Downloads followed a similar trend, dropping from approximately 91K to around 40K. Active users also declined from about 1M to around 762K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.